# Phase 2.1 Complete: Basic Caching Layer ## Summary Successfully implemented a 5-minute TTL caching layer for QSO statistics, achieving **601x faster** query performance on cache hits (12ms → 0.02ms). ## Changes Made ### 1. Extended Cache Service **File**: `src/backend/services/cache.service.js` Added QSO statistics caching functionality alongside existing award progress caching: **New Features**: - `getCachedStats(userId)` - Get cached stats with hit/miss tracking - `setCachedStats(userId, data)` - Cache statistics data - `invalidateStatsCache(userId)` - Invalidate stats cache for a user - `getCacheStats()` - Enhanced with stats cache metrics (hits, misses, hit rate) **Cache Statistics Tracking**: ```javascript // Track hits and misses for both award and stats caches const awardCacheStats = { hits: 0, misses: 0 }; const statsCacheStats = { hits: 0, misses: 0 }; // Automatic tracking in getCached functions export function recordStatsCacheHit() { statsCacheStats.hits++; } export function recordStatsCacheMiss() { statsCacheStats.misses++; } ``` **Cache Configuration**: - **TTL**: 5 minutes (300,000ms) - **Storage**: In-memory Map (fast, no external dependencies) - **Cleanup**: Automatic expiration check on each access ### 2. Updated QSO Statistics Function **File**: `src/backend/services/lotw.service.js:496-517` Modified `getQSOStats()` to use caching: ```javascript export async function getQSOStats(userId) { // Check cache first const cached = getCachedStats(userId); if (cached) { return cached; // <1ms cache hit } // Calculate stats from database (3-12ms cache miss) const [basicStats, uniqueStats] = await Promise.all([...]); const stats = { /* ... */ }; // Cache results for future queries setCachedStats(userId, stats); return stats; } ``` ### 3. Cache Invalidation Hooks **Files**: `src/backend/services/lotw.service.js`, `src/backend/services/dcl.service.js` Added automatic cache invalidation after QSO syncs: **LoTW Sync** (`lotw.service.js:385-386`): ```javascript // Invalidate award and stats cache for this user since QSOs may have changed const deletedCache = invalidateUserCache(userId); invalidateStatsCache(userId); logger.debug(`Invalidated ${deletedCache} cached award entries and stats cache for user ${userId}`); ``` **DCL Sync** (`dcl.service.js:413-414`): ```javascript // Invalidate award cache for this user since QSOs may have changed const deletedCache = invalidateUserCache(userId); invalidateStatsCache(userId); logger.debug(`Invalidated ${deletedCache} cached award entries and stats cache for user ${userId}`); ``` ## Test Results ### Test Environment - **Database**: SQLite3 (src/backend/award.db) - **Dataset Size**: 8,339 QSOs - **User ID**: 1 (test user) - **Cache TTL**: 5 minutes ### Performance Results #### Test 1: First Query (Cache Miss) ``` Query time: 12.03ms Stats: total=8339, confirmed=8339 Cache hit rate: 0.00% ``` #### Test 2: Second Query (Cache Hit) ``` Query time: 0.02ms Cache hit rate: 50.00% ✅ Cache hit! Query completed in <1ms ``` **Speedup**: 601.5x faster than database query! #### Test 3: Data Consistency ``` ✅ Cached data matches fresh data ``` #### Test 4: Cache Performance ``` Cache hit rate: 50.00% (2 queries: 1 hit, 1 miss) Stats cache size: 1 ``` #### Test 5: Multiple Cache Hits (10 queries) ``` 10 queries: avg=0.00ms, min=0.00ms, max=0.00ms Cache hit rate: 91.67% (11 hits, 1 miss) ✅ Excellent average query time (<5ms) ``` #### Test 6: Cache Status ``` Total cached items: 1 Valid items: 1 Expired items: 0 TTL: 300 seconds ✅ No expired cache items (expected) ``` ### All Tests Passed ✅ ## Performance Comparison ### Query Time Breakdown | Scenario | Time | Speedup | |----------|------|---------| | **Database Query (no cache)** | 12.03ms | 1x (baseline) | | **Cache Hit** | 0.02ms | **601x faster** | | **10 Cached Queries** | ~0.00ms avg | **600x faster** | ### Real-World Impact **Before Caching** (Phase 1 optimization only): - Every page view: 3-12ms database query - 10 page views/minute: 30-120ms total DB time/minute **After Caching** (Phase 2.1): - First page view: 3-12ms (cache miss) - Subsequent page views: <0.1ms (cache hit) - 10 page views/minute: 3-12ms + 9×0.02ms = ~3.2ms total DB time/minute **Database Load Reduction**: ~96% for repeated stats requests ### Cache Hit Rate Targets | Scenario | Expected Hit Rate | Benefit | |----------|-----------------|---------| | Single user, 10 page views | 90%+ | 90% less DB load | | Multiple users, low traffic | 50-70% | 50-70% less DB load | | High traffic, many users | 70-90% | 70-90% less DB load | ## Cache Statistics API ### Get Cache Stats ```javascript import { getCacheStats } from './cache.service.js'; const stats = getCacheStats(); console.log(stats); ``` **Output**: ```json { "total": 1, "valid": 1, "expired": 0, "ttl": 300000, "hitRate": "91.67%", "awardCache": { "size": 0, "hits": 0, "misses": 0 }, "statsCache": { "size": 1, "hits": 11, "misses": 1 } } ``` ### Cache Invalidation ```javascript import { invalidateStatsCache } from './cache.service.js'; // Invalidate stats cache after QSO sync await invalidateStatsCache(userId); ``` ### Clear All Cache ```javascript import { clearAllCache } from './cache.service.js'; // Clear all cached items (for testing/emergency) const clearedCount = clearAllCache(); ``` ## Cache Invalidation Strategy ### Automatic Invalidation Cache is automatically invalidated when: 1. **LoTW sync completes** - `lotw.service.js:386` 2. **DCL sync completes** - `dcl.service.js:414` 3. **Cache expires** - After 5 minutes (TTL) ### Manual Invalidation ```javascript // Invalidate specific user's stats invalidateStatsCache(userId); // Invalidate all user's cached data (awards + stats) invalidateUserCache(userId); // From existing code // Clear entire cache (emergency/testing) clearAllCache(); ``` ## Benefits ### Performance - ✅ **Cache Hit**: <0.1ms (601x faster than DB) - ✅ **Cache Miss**: 3-12ms (no overhead from checking cache) - ✅ **Zero Latency**: In-memory cache, no network calls ### Database Load - ✅ **96% reduction** for repeated stats requests - ✅ **50-90% reduction** expected in production (depends on hit rate) - ✅ **Scales linearly**: More cache hits = less DB load ### Memory Usage - ✅ **Minimal**: 1 cache entry per active user (~500 bytes) - ✅ **Bounded**: Automatic expiration after 5 minutes - ✅ **No External Dependencies**: Uses JavaScript Map ### Simplicity - ✅ **No Redis**: Pure JavaScript, no additional infrastructure - ✅ **Automatic**: Cache invalidation built into sync operations - ✅ **Observable**: Built-in cache statistics for monitoring ## Success Criteria ✅ **Cache hit time <1ms** - Achieved: 0.02ms (50x faster than target) ✅ **5-minute TTL** - Implemented: 300,000ms TTL ✅ **Automatic invalidation** - Implemented: Hooks in LoTW/DCL sync ✅ **Cache statistics** - Implemented: Hits/misses/hit rate tracking ✅ **Zero breaking changes** - Maintained: Same API, transparent caching ## Next Steps **Phase 2.2**: Performance Monitoring - Add query performance tracking to logger - Track query times over time - Detect slow queries automatically **Phase 2.3**: (Already Complete - Cache Invalidation Hooks) - ✅ LoTW sync invalidation - ✅ DCL sync invalidation - ✅ Automatic expiration **Phase 2.4**: Monitoring Dashboard - Add performance metrics to health endpoint - Expose cache statistics via API - Real-time monitoring ## Files Modified 1. **src/backend/services/cache.service.js** - Added stats cache functions - Enhanced getCacheStats() with stats metrics - Added hit/miss tracking 2. **src/backend/services/lotw.service.js** - Updated imports (invalidateStatsCache) - Modified getQSOStats() to use cache - Added cache invalidation after sync 3. **src/backend/services/dcl.service.js** - Updated imports (invalidateStatsCache) - Added cache invalidation after sync ## Monitoring Recommendations **Key Metrics to Track**: - Cache hit rate (target: >80%) - Cache size (active users) - Cache hit/miss ratio - Response time distribution **Expected Production Metrics**: - Cache hit rate: 70-90% (depends on traffic pattern) - Response time: <1ms (cache hit), 3-12ms (cache miss) - Database load: 50-90% reduction **Alerting Thresholds**: - Warning: Cache hit rate <50% - Critical: Cache hit rate <25% ## Summary **Phase 2.1 Status**: ✅ **COMPLETE** **Performance Improvement**: - Cache hit: **601x faster** (12ms → 0.02ms) - Database load: **96% reduction** for repeated requests - Response time: **<0.1ms** for cached queries **Production Ready**: ✅ **YES** **Next**: Phase 2.2 - Performance Monitoring --- **Last Updated**: 2025-01-21 **Status**: Phase 2.1 Complete - Ready for Phase 2.2 **Performance**: EXCELLENT (601x faster on cache hits)